Pixel daisuke amaya9/9/2023 ![]() When he began game development he didn’t have the necessary programming skills to create the game he envisioned. ![]() I do want to watch anime if I get an extra time however, for now, I don't have the time to watch it.Amaya is a bit of an enigma. Īmaya: I am currently playing Earth Defense Force 2 ( Global Defense Force) and a little while back, I played Silent Hill 2 and 3.Īmaya: I don't watch TV that much and also I don't watch anime that much, but my favorite movies are the 3D animated ones by Pixar. T-ONO: Now for fun, we received a few questions from your fans. What snacks do you eat when during playing a game?Īmaya: I don't want to make the controllers dirty so I don't eat any snacks when playing a game. T-ONO: Are you working on any current or future projects?Īmaya: I am only working on the Cave Story 3D with Nicalis however, I am also working on individual projects including making a small action game for the iPhone. From the developers, they say it is amazing, so I am looking forward to see the complete game! T-ONO: What is your opinion on the Nintendo 3DS effects on Cave Story 3D?Īmaya: Actually the 3D aspect hasn't be added on yet so I haven't played Cave Story in 3D yet. So just seeing a glance of it seems like you're looking at a completely new game. Also there are some places where I let the graphic designers of Nicalis to design them, and usually come up with something different from what I expected, and that is actually pretty interesting to me.Īmaya: It is a remake, but not like some games on the Wiiware that has just a little graphical enhancement, but this one the entire graphic is completely done in 3D. Even with the characters, I draw them and ask the developers to make them like my drawings. When the developers are done with anything, I do the final checks. T-ONO: With Cave Story 3D being produced by Nicalis, how involved are you with production of the game?Īmaya: Pretty much everything including the graphics and music. This way, I felt like I was able to keep gamers more focused on playing the game. This kind of makes the game dull, so in Cave Story, if you get hit enough, the power level of a weapon decreases. It is always exciting to be able to gather experience points to power up however, as the character increases his life points, players will tend to care less about getting hit by enemies. T-ONO: What aspects of Cave Story are you proud of?Īmaya: I am proud of creating a game which people can easily pick up and play and the game's weapon power up system. Bad games has its good aspects, and those kept on inspiring me too. What were the motivations or inspirations that drove you to make a video game like Cave Story?Īmaya: I got my inspirations from all the game I have played however, the ones that inspired me the most are Metroid and Dragon Quest. ![]() T-ONO: The original Cave Story's gameplay is very interesting and reminds me of the old classic games which are different from the games today. It might be really ordinary for the people who live here, but the lights look like fireworks in the sky. T-ONO: First of all, welcome to America! Are you enjoying your time so far?Īmaya: Thank you, San Francisco is really amazing, it's really beautiful.
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